14.1 Beta 1 SDK
IGameConfiguringPlugin11.0
public interface Unbroken.LaunchBox.Plugins.IGameConfiguringPlugin
Implement this interface in order to handle specific game configuration events in LaunchBox and Big Box. Added in LaunchBox and Big Box 11.0-beta-3.
Methods
void OnAfterGameConfigurationOpens(Unbroken.LaunchBox.Plugins.Data.IGame game)void OnBeforeGameConfigurationOpens(Unbroken.LaunchBox.Plugins.Data.IGame game)void OnGameConfigurationExited(Unbroken.LaunchBox.Plugins.Data.IGame game)
OnAfterGameConfigurationOpens 11.0
void OnAfterGameConfigurationOpens(Unbroken.LaunchBox.Plugins.Data.IGame game)
Called immediately after a particular game has opened it's configuration. At this point the application was successfully launched and should be running.
game11.0- The game that opened it's configuration application.
OnBeforeGameConfigurationOpens 11.0
void OnBeforeGameConfigurationOpens(Unbroken.LaunchBox.Plugins.Data.IGame game)
Called immediately before a particular game begins running the configuration. At this point the application is not guaranteed to launch successfully if the file does not exist or some other anomaly is encountered.
game11.0- The game that is launching it's configuration application.
OnGameConfigurationExited 11.0
void OnGameConfigurationExited(Unbroken.LaunchBox.Plugins.Data.IGame game)
Called immediately after the game's configuration application exits.
/// game11.0- The game that launched the configuration application that just closed.