14.1 Beta 1 SDK
GameInstallationStatus14.1 Beta
public enum Unbroken.LaunchBox.Plugins.GameInstallation.GameInstallationStatus
Specifies the installation state of a selected game.
Inheritance and interfaces
Values
Installed = 3Installing = 4InstallPaused = 5NeedsUpdating = 6NotInstalled = 1Uninstalling = 2Unknown = 0UpdatePaused = 8Updating = 7
Installed 14.1 Beta
Installed = 3The game is installed and does not require an update.
Installing 14.1 Beta
Installing = 4The provider is installing the game.
InstallPaused 14.1 Beta
InstallPaused = 5The provider has paused installation.
NeedsUpdating 14.1 Beta
NeedsUpdating = 6The game is installed but requires an update.
NotInstalled 14.1 Beta
NotInstalled = 1The game is not installed.
Uninstalling 14.1 Beta
Uninstalling = 2The provider is uninstalling the game.
Unknown 14.1 Beta
Unknown = 0The provider cannot currently determine the installation state.
UpdatePaused 14.1 Beta
UpdatePaused = 8The provider has paused an update.
Updating 14.1 Beta
Updating = 7The provider is updating the game.
Inherited methods
System.Enum.CompareTo(object?)System.Enum.Equals(object?)System.Enum.Format(System.Type, object, string)System.Enum.GetHashCode()System.Enum.GetName(System.Type, object)System.Enum.GetName<TEnum>(TEnum)System.Enum.GetNames(System.Type)System.Enum.GetNames<TEnum>()System.Enum.GetTypeCode()System.Enum.GetUnderlyingType(System.Type)System.Enum.GetValues(System.Type)System.Enum.GetValues<TEnum>()System.Enum.GetValuesAsUnderlyingType(System.Type)System.Enum.GetValuesAsUnderlyingType<TEnum>()System.Enum.HasFlag(System.Enum)System.Enum.IsDefined(System.Type, object)System.Enum.IsDefined<TEnum>(TEnum)System.Enum.Parse(System.Type, string, bool)System.Enum.Parse(System.Type, string)System.Enum.Parse(System.Type, System.ReadOnlySpan<char>, bool)System.Enum.Parse(System.Type, System.ReadOnlySpan<char>)System.Enum.Parse<TEnum>(string, bool)System.Enum.Parse<TEnum>(string)System.Enum.Parse<TEnum>(System.ReadOnlySpan<char>, bool)System.Enum.Parse<TEnum>(System.ReadOnlySpan<char>)System.Enum.ToObject(System.Type, byte)System.Enum.ToObject(System.Type, int)System.Enum.ToObject(System.Type, long)System.Enum.ToObject(System.Type, object)System.Enum.ToObject(System.Type, sbyte)System.Enum.ToObject(System.Type, short)System.Enum.ToObject(System.Type, uint)System.Enum.ToObject(System.Type, ulong)System.Enum.ToObject(System.Type, ushort)System.Enum.ToString()System.Enum.ToString(string?, System.IFormatProvider?)System.Enum.ToString(string?)System.Enum.ToString(System.IFormatProvider?)System.Enum.TryFormat<TEnum>(TEnum, System.Span<char>, out int, System.ReadOnlySpan<char>)System.Enum.TryParse(System.Type, string?, bool, out object?)System.Enum.TryParse(System.Type, string?, out object?)System.Enum.TryParse(System.Type, System.ReadOnlySpan<char>, bool, out object?)System.Enum.TryParse(System.Type, System.ReadOnlySpan<char>, out object?)System.Enum.TryParse<TEnum>(string?, bool, out TEnum)System.Enum.TryParse<TEnum>(string?, out TEnum)System.Enum.TryParse<TEnum>(System.ReadOnlySpan<char>, bool, out TEnum)System.Enum.TryParse<TEnum>(System.ReadOnlySpan<char>, out TEnum)System.ValueType.Equals(object?)System.ValueType.GetHashCode()System.ValueType.ToString()