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14.1 Beta 1 SDK

This reference documents the current beta SDK. Beta APIs can change before stable.

EmulatorControllerOptionTypes13.13

Obsolete since 14.1 Beta

This emulator option contract is no longer consumed and has no direct replacement.

C#
public enum Unbroken.LaunchBox.Plugins.EmulatorControllerOptionTypes
Identifies the value type of a legacy emulator configuration option.

Inheritance and interfaces

Values

Boolean 13.13

C#
Boolean = 1
A true or false value.

DateTime 13.13

C#
DateTime = 5
A date and time value.

Double 13.13

C#
Double = 3
A floating-point numeric value.

FilePath 13.13

C#
FilePath = 6
A file path value.

Integer 13.13

C#
Integer = 4
An integer value.

String 13.13

C#
String = 0
A text value.

ThreeState 13.13

C#
ThreeState = 2
A true, false, or unspecified value.

Inherited methods

  • System.Enum.CompareTo(object?)
  • System.Enum.Equals(object?)
  • System.Enum.Format(System.Type, object, string)
  • System.Enum.GetHashCode()
  • System.Enum.GetName(System.Type, object)
  • System.Enum.GetName<TEnum>(TEnum)
  • System.Enum.GetNames(System.Type)
  • System.Enum.GetNames<TEnum>()
  • System.Enum.GetTypeCode()
  • System.Enum.GetUnderlyingType(System.Type)
  • System.Enum.GetValues(System.Type)
  • System.Enum.GetValues<TEnum>()
  • System.Enum.GetValuesAsUnderlyingType(System.Type)
  • System.Enum.GetValuesAsUnderlyingType<TEnum>()
  • System.Enum.HasFlag(System.Enum)
  • System.Enum.IsDefined(System.Type, object)
  • System.Enum.IsDefined<TEnum>(TEnum)
  • System.Enum.Parse(System.Type, string, bool)
  • System.Enum.Parse(System.Type, string)
  • System.Enum.Parse(System.Type, System.ReadOnlySpan<char>, bool)
  • System.Enum.Parse(System.Type, System.ReadOnlySpan<char>)
  • System.Enum.Parse<TEnum>(string, bool)
  • System.Enum.Parse<TEnum>(string)
  • System.Enum.Parse<TEnum>(System.ReadOnlySpan<char>, bool)
  • System.Enum.Parse<TEnum>(System.ReadOnlySpan<char>)
  • System.Enum.ToObject(System.Type, byte)
  • System.Enum.ToObject(System.Type, int)
  • System.Enum.ToObject(System.Type, long)
  • System.Enum.ToObject(System.Type, object)
  • System.Enum.ToObject(System.Type, sbyte)
  • System.Enum.ToObject(System.Type, short)
  • System.Enum.ToObject(System.Type, uint)
  • System.Enum.ToObject(System.Type, ulong)
  • System.Enum.ToObject(System.Type, ushort)
  • System.Enum.ToString()
  • System.Enum.ToString(string?, System.IFormatProvider?)
  • System.Enum.ToString(string?)
  • System.Enum.ToString(System.IFormatProvider?)
  • System.Enum.TryFormat<TEnum>(TEnum, System.Span<char>, out int, System.ReadOnlySpan<char>)
  • System.Enum.TryParse(System.Type, string?, bool, out object?)
  • System.Enum.TryParse(System.Type, string?, out object?)
  • System.Enum.TryParse(System.Type, System.ReadOnlySpan<char>, bool, out object?)
  • System.Enum.TryParse(System.Type, System.ReadOnlySpan<char>, out object?)
  • System.Enum.TryParse<TEnum>(string?, bool, out TEnum)
  • System.Enum.TryParse<TEnum>(string?, out TEnum)
  • System.Enum.TryParse<TEnum>(System.ReadOnlySpan<char>, bool, out TEnum)
  • System.Enum.TryParse<TEnum>(System.ReadOnlySpan<char>, out TEnum)
  • System.ValueType.Equals(object?)
  • System.ValueType.GetHashCode()
  • System.ValueType.ToString()