GameDataControllerSupportLevel14.1
Enum in Unbroken.LaunchBox.Plugins.Components.GameData
public enum GameDataControllerSupportLevelSpecifies the degree to which a game supports a controller type.
Inheritance and interfaces
Values
FullThe game fully supports the controller.PartialThe game supports some functions with the controller.RequiredThe controller is required to play the game.UnknownThe source cannot determine the support level.
Full
Full = 2The game fully supports the controller.
Partial
Partial = 1The game supports some functions with the controller.
Required
Required = 3The controller is required to play the game.
Unknown
Unknown = 0The source cannot determine the support level.
Inherited methods
CompareTo(object?)Equals(object?)Format(Type, object, string)GetHashCode()GetName(Type, object)GetName<TEnum>(TEnum)GetNames(Type)GetNames<TEnum>()GetTypeCode()GetUnderlyingType(Type)GetValues(Type)GetValues<TEnum>()GetValuesAsUnderlyingType(Type)GetValuesAsUnderlyingType<TEnum>()HasFlag(Enum)IsDefined(Type, object)IsDefined<TEnum>(TEnum)Parse(Type, string, bool)Parse(Type, string)Parse(Type, ReadOnlySpan<char>, bool)Parse(Type, ReadOnlySpan<char>)Parse<TEnum>(string, bool)Parse<TEnum>(string)Parse<TEnum>(ReadOnlySpan<char>, bool)Parse<TEnum>(ReadOnlySpan<char>)ToObject(Type, byte)ToObject(Type, int)ToObject(Type, long)ToObject(Type, object)ToObject(Type, sbyte)ToObject(Type, short)ToObject(Type, uint)ToObject(Type, ulong)ToObject(Type, ushort)ToString()ToString(string?, IFormatProvider?)ToString(string?)ToString(IFormatProvider?)TryFormat<TEnum>(TEnum, Span<char>, out int, ReadOnlySpan<char>)TryParse(Type, string?, bool, out object?)TryParse(Type, string?, out object?)TryParse(Type, ReadOnlySpan<char>, bool, out object?)TryParse(Type, ReadOnlySpan<char>, out object?)TryParse<TEnum>(string?, bool, out TEnum)TryParse<TEnum>(string?, out TEnum)TryParse<TEnum>(ReadOnlySpan<char>, bool, out TEnum)TryParse<TEnum>(ReadOnlySpan<char>, out TEnum)Equals(object?)GetHashCode()ToString()