AchievementKind14.1
Enum in Unbroken.LaunchBox.Plugins.Components.Achievements
public enum AchievementKindClassifies an achievement for existing list filters.
Inheritance and interfaces
Values
MissableCan be missed during a playthrough.ProgressionContributes to game progression.StandardNo special classification.WinConditionRepresents a game win condition.
Missable
Missable = 3Can be missed during a playthrough.
Progression
Progression = 1Contributes to game progression.
Standard
Standard = 0No special classification.
WinCondition
WinCondition = 2Represents a game win condition.
Inherited methods
CompareTo(object?)Equals(object?)Format(Type, object, string)GetHashCode()GetName(Type, object)GetName<TEnum>(TEnum)GetNames(Type)GetNames<TEnum>()GetTypeCode()GetUnderlyingType(Type)GetValues(Type)GetValues<TEnum>()GetValuesAsUnderlyingType(Type)GetValuesAsUnderlyingType<TEnum>()HasFlag(Enum)IsDefined(Type, object)IsDefined<TEnum>(TEnum)Parse(Type, string, bool)Parse(Type, string)Parse(Type, ReadOnlySpan<char>, bool)Parse(Type, ReadOnlySpan<char>)Parse<TEnum>(string, bool)Parse<TEnum>(string)Parse<TEnum>(ReadOnlySpan<char>, bool)Parse<TEnum>(ReadOnlySpan<char>)ToObject(Type, byte)ToObject(Type, int)ToObject(Type, long)ToObject(Type, object)ToObject(Type, sbyte)ToObject(Type, short)ToObject(Type, uint)ToObject(Type, ulong)ToObject(Type, ushort)ToString()ToString(string?, IFormatProvider?)ToString(string?)ToString(IFormatProvider?)TryFormat<TEnum>(TEnum, Span<char>, out int, ReadOnlySpan<char>)TryParse(Type, string?, bool, out object?)TryParse(Type, string?, out object?)TryParse(Type, ReadOnlySpan<char>, bool, out object?)TryParse(Type, ReadOnlySpan<char>, out object?)TryParse<TEnum>(string?, bool, out TEnum)TryParse<TEnum>(string?, out TEnum)TryParse<TEnum>(ReadOnlySpan<char>, bool, out TEnum)TryParse<TEnum>(ReadOnlySpan<char>, out TEnum)Equals(object?)GetHashCode()ToString()